-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games
local itemBases = ...

itemBases["Rusted Hatchet"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 6, PhysicalMax = 11, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
	req = { str = 12, dex = 6, },
}
itemBases["Jade Hatchet"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 10, PhysicalMax = 15, CritChanceBase = 5, AttackRateBase = 1.45, Range = 11, },
	req = { level = 6, str = 21, dex = 10, },
}
itemBases["Boarding Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 11, PhysicalMax = 21, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
	req = { level = 11, str = 28, dex = 19, },
}
itemBases["Cleaver"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 12, PhysicalMax = 35, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
	req = { level = 16, str = 48, dex = 14, },
}
itemBases["Broad Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 19, PhysicalMax = 34, CritChanceBase = 5, AttackRateBase = 1.35, Range = 11, },
	req = { level = 21, str = 54, dex = 25, },
}
itemBases["Arming Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 14, PhysicalMax = 42, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 25, str = 58, dex = 33, },
}
itemBases["Decorative Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 27, PhysicalMax = 50, CritChanceBase = 5, AttackRateBase = 1.2, Range = 11, },
	req = { level = 29, str = 80, dex = 23, },
}
itemBases["Spectral Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 29, PhysicalMax = 48, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
	req = { level = 33, str = 85, dex = 37, },
}
itemBases["Etched Hatchet"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, not_for_sale = true, maraketh = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicit = "8% increased Global Physical Damage",
	implicitModTypes = { { "physical_damage", "damage", "physical" }, },
	weapon = { PhysicalMin = 26, PhysicalMax = 46, CritChanceBase = 5, AttackRateBase = 1.35, Range = 11, },
	req = { level = 35, str = 93, dex = 43, },
}
itemBases["Jasper Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 32, PhysicalMax = 50, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
	req = { level = 36, str = 86, dex = 40, },
}
itemBases["Tomahawk"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 25, PhysicalMax = 46, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
	req = { level = 39, str = 81, dex = 56, },
}
itemBases["Wrist Chopper"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 26, PhysicalMax = 79, CritChanceBase = 5, AttackRateBase = 1.2, Range = 11, },
	req = { level = 42, str = 112, dex = 32, },
}
itemBases["War Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 35, PhysicalMax = 65, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
	req = { level = 45, str = 106, dex = 49, },
}
itemBases["Chest Splitter"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 24, PhysicalMax = 71, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 48, str = 105, dex = 60, },
}
itemBases["Ceremonial Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 45, PhysicalMax = 83, CritChanceBase = 5, AttackRateBase = 1.2, Range = 11, },
	req = { level = 51, str = 134, dex = 39, },
}
itemBases["Wraith Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 45, PhysicalMax = 75, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
	req = { level = 54, str = 134, dex = 59, },
}
itemBases["Engraved Hatchet"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, not_for_sale = true, maraketh = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicit = "8% increased Global Physical Damage",
	implicitModTypes = { { "physical_damage", "damage", "physical" }, },
	weapon = { PhysicalMin = 40, PhysicalMax = 71, CritChanceBase = 5, AttackRateBase = 1.35, Range = 11, },
	req = { level = 56, str = 143, dex = 66, },
}
itemBases["Karui Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 49, PhysicalMax = 77, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
	req = { level = 57, str = 132, dex = 62, },
}
itemBases["Siege Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 38, PhysicalMax = 70, CritChanceBase = 5, AttackRateBase = 1.5, Range = 11, },
	req = { level = 59, str = 119, dex = 82, },
}
itemBases["Reaver Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 38, PhysicalMax = 114, CritChanceBase = 5, AttackRateBase = 1.2, Range = 11, },
	req = { level = 61, str = 167, dex = 57, },
}
itemBases["Butcher Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, top_tier_base_item_type = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 47, PhysicalMax = 87, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
	req = { level = 63, str = 149, dex = 76, },
}
itemBases["Vaal Hatchet"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, top_tier_base_item_type = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 30, PhysicalMax = 90, CritChanceBase = 5, AttackRateBase = 1.4, Range = 11, },
	req = { level = 65, str = 140, dex = 86, },
}
itemBases["Royal Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, top_tier_base_item_type = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 54, PhysicalMax = 100, CritChanceBase = 5, AttackRateBase = 1.2, Range = 11, },
	req = { level = 67, str = 167, dex = 57, },
}
itemBases["Infernal Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, top_tier_base_item_type = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 51, PhysicalMax = 85, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
	req = { level = 69, str = 158, dex = 76, },
}
itemBases["Runic Hatchet"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, not_for_sale = true, maraketh = true, weapon = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicit = "12% increased Global Physical Damage",
	implicitModTypes = { { "physical_damage", "damage", "physical" }, },
	weapon = { PhysicalMin = 44, PhysicalMax = 79, CritChanceBase = 5, AttackRateBase = 1.35, Range = 11, },
	req = { level = 71, str = 163, dex = 82, },
}
itemBases["Maltreatment Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicit = "+10 to Maximum Rage",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 19, PhysicalMax = 39, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
	req = { level = 30, str = 78, dex = 34, },
}
itemBases["Disapprobation Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicit = "+15 to Maximum Rage",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 29, PhysicalMax = 60, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
	req = { level = 50, str = 124, dex = 54, },
}
itemBases["Psychotic Axe"] = {
	type = "One Handed Axe",
	socketLimit = 3,
	tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, },
	influenceTags = { shaper = "axe_shaper", elder = "axe_elder", adjudicator = "axe_adjudicator", basilisk = "axe_basilisk", crusader = "axe_crusader", eyrie = "axe_eyrie", cleansing = "axe_cleansing", tangle = "axe_tangle" },
	implicit = "+20 to Maximum Rage",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 34, PhysicalMax = 71, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, },
	req = { level = 70, str = 163, dex = 84, },
}

itemBases["Stone Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 12, PhysicalMax = 20, CritChanceBase = 5, AttackRateBase = 1.3, Range = 13, },
	req = { str = 17, dex = 8, },
}
itemBases["Jade Chopper"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 19, PhysicalMax = 30, CritChanceBase = 5, AttackRateBase = 1.25, Range = 13, },
	req = { level = 9, str = 31, dex = 9, },
}
itemBases["Woodsplitter"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 19, PhysicalMax = 39, CritChanceBase = 5, AttackRateBase = 1.3, Range = 13, },
	req = { level = 13, str = 36, dex = 17, },
}
itemBases["Poleaxe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 29, PhysicalMax = 43, CritChanceBase = 5, AttackRateBase = 1.3, Range = 13, },
	req = { level = 18, str = 44, dex = 25, },
}
itemBases["Double Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 36, PhysicalMax = 60, CritChanceBase = 5, AttackRateBase = 1.25, Range = 13, },
	req = { level = 23, str = 62, dex = 27, },
}
itemBases["Gilded Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 43, PhysicalMax = 58, CritChanceBase = 5, AttackRateBase = 1.3, Range = 13, },
	req = { level = 28, str = 64, dex = 37, },
}
itemBases["Shadow Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 49, PhysicalMax = 73, CritChanceBase = 5, AttackRateBase = 1.25, Range = 13, },
	req = { level = 33, str = 80, dex = 37, },
}
itemBases["Dagger Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, maraketh = true, not_for_sale = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicit = "50% increased Critical Strike Chance",
	implicitModTypes = { { "attack", "critical" }, },
	weapon = { PhysicalMin = 53, PhysicalMax = 83, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
	req = { level = 36, str = 89, dex = 43, },
}
itemBases["Jasper Chopper"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 58, PhysicalMax = 91, CritChanceBase = 5, AttackRateBase = 1.15, Range = 13, },
	req = { level = 37, str = 100, dex = 29, },
}
itemBases["Timber Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 48, PhysicalMax = 99, CritChanceBase = 5, AttackRateBase = 1.25, Range = 13, },
	req = { level = 41, str = 97, dex = 45, },
}
itemBases["Headsman Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 61, PhysicalMax = 92, CritChanceBase = 5, AttackRateBase = 1.3, Range = 13, },
	req = { level = 45, str = 99, dex = 57, },
}
itemBases["Labrys"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 74, PhysicalMax = 123, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
	req = { level = 49, str = 122, dex = 53, },
}
itemBases["Noble Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 76, PhysicalMax = 103, CritChanceBase = 5, AttackRateBase = 1.3, Range = 13, },
	req = { level = 52, str = 113, dex = 65, },
}
itemBases["Abyssal Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 81, PhysicalMax = 121, CritChanceBase = 5, AttackRateBase = 1.25, Range = 13, },
	req = { level = 55, str = 128, dex = 60, },
}
itemBases["Talon Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, maraketh = true, not_for_sale = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicit = "50% increased Critical Strike Chance",
	implicitModTypes = { { "attack", "critical" }, },
	weapon = { PhysicalMin = 88, PhysicalMax = 138, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
	req = { level = 59, str = 140, dex = 67, },
}
itemBases["Karui Chopper"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 121, PhysicalMax = 189, CritChanceBase = 5, AttackRateBase = 1.05, Range = 13, },
	req = { level = 58, str = 151, dex = 43, },
}
itemBases["Sundering Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicit = "+20% to Damage over Time Multiplier for Bleeding",
	implicitModTypes = { { "physical_damage", "bleed", "damage", "physical", "attack", "ailment" }, },
	weapon = { PhysicalMin = 74, PhysicalMax = 155, CritChanceBase = 5, AttackRateBase = 1.3, Range = 13, },
	req = { level = 60, str = 149, dex = 76, },
}
itemBases["Ezomyte Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, top_tier_base_item_type = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 87, PhysicalMax = 131, CritChanceBase = 5.7, AttackRateBase = 1.35, Range = 13, },
	req = { level = 62, str = 140, dex = 86, },
}
itemBases["Vaal Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, top_tier_base_item_type = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicit = "25% chance to Maim on Hit",
	implicitModTypes = { { "attack" }, },
	weapon = { PhysicalMin = 104, PhysicalMax = 174, CritChanceBase = 5, AttackRateBase = 1.15, Range = 13, },
	req = { level = 64, str = 158, dex = 76, },
}
itemBases["Despot Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, top_tier_base_item_type = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 90, PhysicalMax = 122, CritChanceBase = 5, AttackRateBase = 1.4, Range = 13, },
	req = { level = 66, str = 140, dex = 86, },
}
itemBases["Void Axe"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, top_tier_base_item_type = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicitModTypes = { },
	weapon = { PhysicalMin = 96, PhysicalMax = 144, CritChanceBase = 6, AttackRateBase = 1.25, Range = 13, },
	req = { level = 68, str = 149, dex = 76, },
}
itemBases["Fleshripper"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, maraketh = true, not_for_sale = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicit = "50% increased Critical Strike Chance",
	implicitModTypes = { { "attack", "critical" }, },
	weapon = { PhysicalMin = 97, PhysicalMax = 152, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
	req = { level = 70, str = 156, dex = 84, },
}
itemBases["Prime Cleaver"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, weapon = true, not_for_sale = true, two_hand_weapon = true, experimental_base = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicit = "+20% to Maximum Quality",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 39, PhysicalMax = 61, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, },
	req = { level = 30, },
}
itemBases["Honed Cleaver"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, weapon = true, not_for_sale = true, two_hand_weapon = true, experimental_base = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicit = "+30% to Maximum Quality",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 60, PhysicalMax = 95, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, },
	req = { level = 50, },
}
itemBases["Apex Cleaver"] = {
	type = "Two Handed Axe",
	socketLimit = 6,
	tags = { axe = true, weapon = true, not_for_sale = true, two_hand_weapon = true, experimental_base = true, twohand = true, default = true, },
	influenceTags = { shaper = "2h_axe_shaper", elder = "2h_axe_elder", adjudicator = "2h_axe_adjudicator", basilisk = "2h_axe_basilisk", crusader = "2h_axe_crusader", eyrie = "2h_axe_eyrie", cleansing = "2h_axe_cleansing", tangle = "2h_axe_tangle" },
	implicit = "+40% to Maximum Quality",
	implicitModTypes = { {  }, },
	weapon = { PhysicalMin = 71, PhysicalMax = 111, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, },
	req = { level = 70, },
}
